3D Automotive Modeling is an insider's guide to modeling and designing 3D cars, straight from the today's top automotive designers and game developers. The book offers a series of tutorials, starting with simple models and moving up to more complex builds. All models and tutorials are tested by successful artists within commercial design and game development. The best designers and modelers from across the globe offer up their processes step by step--the tips, tricks and short cuts that the professionals use. Techniques are demonstrated in 3ds Max, Maya, XSI, and Photoshop. Contributions are from designers from Honda, Toyota and Mercedes-Benz and modelers from Sony Computer Entertainment, Lucas Arts, Gearbox Games, Sinbin, Rabcat, and Art In Games. These are artists who have worked on some of the biggest games in the industry, including the MotorStorm and Test Drive Unlimited series.
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